
This was, after all, one of the intended goals of bounded accuracy: When you understand the basics of bounded accuracy, it’s easy to see how people come to the conclusion that increasing your primary ability score is powerful. In addition, 3.5E had many different sources of stacking bonuses, pushing modifiers quite high, compared to the very narrow range of save DCs, skill check bonuses, or attack roll bonuses that 5th Edition has. A 20th level 3.5E Fighter might have an attack modifier of +25 (base attack bonus of +20 and a Strength modifier of +5), while a 20th level Fighter in 5th Edition has an attack modifier of +11 (+6 proficiency bonus, +5 Strength modifier).
Dwarf monk feats 5e full#
In 3.5E, for full martial classes, base attack bonus equals your level, whereas in 5th Edition, proficiency bonus starts at +2 and ends at +6, increasing every 4th character level. Proficiency bonus versus base attack bonus is the core of bounded accuracy. In D&D 3.5E, the formula for attacking with a melee weapon is d20 + base attack bonus + Strength modifier + other modifiers. In 5th Edition, attack rolls for melee weapons are calculated thusly: d20 + proficiency bonus + Strength modifier + other modifiers. Bounded Accuracy, Legends and Lore, Rodney ThompsonĪ more illustrative example would be comparing other editions of D&D. Put simply, bounded accuracy reduces the weight of level scaling on bonuses to rolls.


The basic premise behind the bounded accuracy system is simple: we make no assumptions on the DM’s side of the game that the player’s attack and spell accuracy, or their defenses, increase as a result of gaining levels.
